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Everything posted by commy2
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That is wrong @Larrow. If you do that the positions will be shown wrong. Always 22.5 degree off.
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Or you put another copy of "str_move_n" into the array at the last position.
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ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ACE is open source. You can always find or make a better sound and replace the current one :) -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
They are the ones from AGM. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
They're not compatible. -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
>The server is running on linux there is only the console output you like in the pastebin from the first quote. That can't be true. I've seen full RPT files from Linux servers before. I won't be able to find the problem without the full RPT file. But I can't tell you how to get it either unfortunetly. -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not really. It just tells us what we already know. Can you upload the server RPT too? -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
what you wrote should work. the condition code can be as complex as you want -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The condition part is the `{true}`. You could replace that with `{player distance (_this select 2 select 0) < 15}` for example -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah, that depends on config changes so the only way is to delete ace_repair.pbo -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
_action = ["Random_HQ", "Random", "", {(_this select 2) call fn_random},{true},nil,[_Veh,_side]] call ace_interact_menu_fnc_createAction; [_Veh, 0, ["ACE_MainActions"], _action] call ace_interact_menu_fnc_addActionToObject; -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
See: https://github.com/CBATeam/CBA_A3/issues/515#issuecomment-250901886 If that didn't help, upload the client and servers RPT files. CBA 3.0.0 doesn't show the error message, but the underlying problem still exists. This is because the message was added in 3.0.1. -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looks to me like you're having the exact same issue as him: https://github.com/CBATeam/CBA_A3/issues/515#issuecomment-250901886 -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's a waypoint in the editor: -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please upload client and server RPT files. No help can be given otherwise. -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does the server run latest CBA? -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Update your Server mods and make sure you have CUP on all Clients + Server. Has nothing to do with CBA really. -
CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
See: https://github.com/acemod/ACE3/pull/4208and yes -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hmm. Strange. Can you start the game without any mods and upload that RPT, please? -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
%LOCALAPPDATA%\Arma 3 -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Probably. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
commy2 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looks like something is messed up on your side, 11bigj0j0. No surprise nothing works if there are error messages popping up. Can't help you without RPT file though. -
ACE3 lagsuppressors.
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CBA - Community Base Addons - ARMA 3
commy2 replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We can't detect the return value of a function in SQF without calling it (which would lead to unpredicatble behaviour). If I ever get to rewriting the CBA keybinding system (imo the weakest component after the cleanup of the upcomming update except for maybe the flexi menu), I'll change this.