OK, I fixed GEO issue by dividing the longest part into two ones, so no sliding/sinking players. Although, I found that some aircraft not explode on touchdown because they had not have components in their Geo LODs. I created those missing parts and now every aircraft explodes while landing on the aircraft carrier :wacko:
It just drives me crazy! Any suggestions, ideas, help please?
BTW, I remember that once I had such issue with A-3B but it was connected to wrong mass distribution and messed CoG. Every Geo part of the carrier has weight of 15K.