-
Content Count
6 -
Joined
-
Last visited
-
Medals
Community Reputation
1 NeutralAbout 417
-
Rank
Rookie
Profile Information
-
Gender
Male
Contact Methods
-
Steam url id
http://steamcommunity.com/id/fouroneseven/
Recent Profile Visitors
1449 profile views
-
417 started following Development Branch Changelog
-
What is the class name of inventory boxes?
417 replied to WormChickenWizard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I think ReammoBox_F is the parent class for all supply crates. -
HELP! Passing Sector Module Name and Owner into script.
417 replied to roderick805's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I believe you need to select the passed arguments from inside the sector module's expression box Like this: [_this select 0, _this select 1] execVM "script.sqf"; That should pass the arguments to the executed script You can see the parameters being passed if you make script.sqf something like this: Hope that helps! -
Enabling respawns after reaching a waypoint
417 replied to CTxR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can use the createMarker command in the triggers activation box. Something like this: _respawnmarker = createMarker ["respawn_west", position location1]; That would make a Blufor respawn marker on top of location1. -
417 changed their profile photo
-
Thanks for looking into it! if by knowing where everyone is do you mean seeing enemy as well on the map? If so, that's caused by having extended map content enabled in your settings server difficulty.
-
I have one now. http://www.filedropper.com/sectorcontrolv4vr
-
The challenge: I decided to try and find a purpose for the Virtual Reality terrain! :lol: This is the first TvT scenario I've ever created and was looking to see what others thought. Steam Workshop download: http://steamcommunity.com/sharedfiles/filedetails/?id=719318132 and a direct .pbo download http://www.filedropper.com/sectorcontrolv4vr