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luks7n2

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About luks7n2

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  1. Definitely CQB in Arma 3 is really hard to reproduce, but if you guys be able to do some breaching interactions like putting explosives, using hammers or pick locking would be really awesome and don't forget about improvements on movements and specially on granade throw this mod is very needed !! Hope these ideias can help you guys, keep up with the good work !!
  2. luks7n2

    Ukraine Armed Forces

    Hi, for some reason when i put a unit on the map every time i run the mission they spawn with different camouflages. How can i disable this random camouflage feature ? Thanks !
  3. luks7n2

    BMR Insurgency

    @Jigsor I'm now using takistan markers so the number of suitcases are now the same as the takistan isurgency. I placed all the eos markers inside the cities and they are showing red when previewing. Also i only receive the ghst_PutinBuild message not the ghst_PutinBuildintel after a while but either the cache and the intels are not being spawned (at least they are not showing on the map). I changed "housebase" in line 107 of ghst_PutinBuild.sqf to this: _nearBuildings = [_jigxcoor,_jigycoor] nearObjects ["House", _rad]; but the problem persists. I'm getting this error in debug_log: _pos = [_xpos,_ypos,0]; if (!_wateronly and !(su> 22:40:55 Error position: <_xpos,_ypos,0]; if (!_wateronly and !(su> 22:40:55 Error Undefined variable in expression: _xpos 22:40:55 File C:\Users\Lucas\Documents\Arma 3 - Other Profiles\luks7n2\missions\TEST.Chernarus\INSfncs\server_fncs.sqf, line 203 22:40:55 Error in expression <r) * _ry); _ypos = (abs(_position_mark select 1)) + ((sin _dir) * _rx + (cos _d> 22:40:55 Error position: <select 1)) + ((sin _dir) * _rx + (cos _d> 22:40:55 Error Zero divisor 22:40:55 File C:\Users\Lucas\Documents\Arma 3 - Other Profiles\luks7n2\missions\TEST.Chernarus\INSfncs\server_fncs.sqf, line 198 22:40:55 Error in expression <_mark select 1)) + _ry; }; Thanks !
  4. luks7n2

    BMR Insurgency

    Hey Jigsor, i tried to port your insurgency to Chernarus (of course i would not publish it without your permission btw) but i'm having problems with the weapon's cache and intel's location. I copied and pasted everything from in-game stratis missions like markers, triggers... just for testing and if it had worked fine i would create the remaining markers, but did not worked. I added this to INS_definitions: Code: case (toLower (worldName) isEqualTo "chernarus"): { intel_objCount = 180;publicVariable "intel_objCount";//total max suitcases per ammo cache Airfield_opt = false;publicVariable "Airfield_opt"; Rand_AirCntr_OFstMax = 3600;publicVariable "Rand_AirCntr_OfstMax"; Del_box_Pos = [2649.7,664.077,0.00126648];publicVariable "Del_box_Pos"; all_eos_mkrs = ["m1","m2","m3","m4","m5","m6","m7","m8","m9","m10","m11","m12","m13","m14","m15","m16","m17","m18","m19","m20","m21","m22","m23","m24","m25","m26","m27","m28","m29","m30","m31","m32","m33","m34","m35","m36","m37","m38","m39","m40","m41","m42","m43","m44","m45","m46","m47","m48","m49","m50","m51","m52","m53","m54","m55","m56","m57","m58","m59","m60","m61","m62","m63","m64","m65","m66","m67","m68","m69","m70","m71","m72","m73","m74","m75","m76","m77","m78","m79","m80","m81","m82","m83","m84","m85","m86","m87","m88","m89","m90","m91","m92","m93","m94","m95","m96","m97","m98","m99","m100","m102","m103"];publicVariable "all_eos_mkrs";//invisible eos markers excluded //all_civ_eos_mkrs = ["civmkr1","civmkr2","civmkr3","civmkr4","civmkr5","civmkr6","civmkr7","civmkr8","civmkr9","civmkr10","civmkr11","civmkr12","civmkr13","civmkr14","civmkr15","civmkr16","civmkr17"];publicVariable "all_civ_eos_mkrs"; }; Which is the same from stratis code, as i said i pasted it. Also i put the eos markers near some cities (not all) to "putinbuilding" function find a house to place the cache, but still not working. And thanks for the update !
  5. luks7n2

    Ghost Scripts

    Awesome script !
  6. Hi, classnames of vehicles are not available on the FFAA website. Do you guys intend to retexturize the RG31 to US Forces ? I hope so, thank you !
  7. luks7n2

    BMR Insurgency

    Thanks Jigsor !:cool:
  8. luks7n2

    BMR Insurgency

    Hi, there is a way to increase the intel markers size ?? I think that increasing it would force players to search more for intel instead of going to the exact place where intels are. Thank you.
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