Currently running an Exile server on Namalsk, and wanted to add some RHS weapons/gear to the LootTable, I used the Compiler, and only Vanilla weapons and gear will spawn. Which, I assume means, I copied the LootTable over correctly from the Compiler. I've tried removing Vanilla weapons as well and absolutely nothing in the way of weapons ever spwaned.
Example of what I've got in the config.cpp of exile_server_config:
Nice idea, but a little suggestion. I did the same thing with VC tunnels a little while ago in an attempt to make the tunnels dark (trying to work around Arma's lighting), but I had players teleport to a sort-of prep room, so they weren't potentially teleported into the enemy AI's line-of-sight. Depends on the situation or intended use of this though of course.
you can save loadout and position (or what you want) in the profileNameSpace.
See some topics about that: