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Nephris1

flare detection

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Since the last beta we got AI detecion inside a light cone.

Great feature and it works!

Would it be possible to add the same feature to a certain degree of flare cones for AI?

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Flare cones? Three methods for dealing with flares; event script onFlare.sqs (really outdated due to lacking certain needed information), eventhandler "fired" can do reactional behavior if you want (such as lay down and freeze), and finally you can addVehicle "#lightpoint" and attachLight to the flare object (has to be done on server and clients again via "fired" eventhandler and publicvariables) - that will make them "see" in the light.

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Well we already had out thread in the Editing section, to get "reacting on flare" working.

I hoped it would be possible to implement that feature by default into an upcoming patch,by what way ever.

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