conKORD 10 Posted December 12, 2010 Just open map and left click on target position. Share this post Link to post Share on other sites
conKORD 10 Posted April 19, 2011 (edited) BalCa 1.7 [+]Marker on map in targeted location [+]Now here is 2 basic edition of ballistic calculatorbalca_CE - common edition - works as beforebalca_SE - serios edition - requires BalCa in inventory to work (exept AAV, stryker, BTR90, BMP3), automatically disables BIS arty computer [!]Attention!! signs and server keys are changed [!]Minor UI fixes [-]If distance to target is close to maximum range, elevation marker didn't work. [-]Sometimes target elavation didn't assumed in calculations. [-]Minor issues with 1.59 OA update. BalCa reloader [!]A2 version no more supported, here is reloader only for OA (CO) [-]RPT errors Download http://www.sendspace.com/file/roarqr Edited April 19, 2011 by conKORD Share this post Link to post Share on other sites
Guest Posted April 19, 2011 (edited) Updated release frontpaged on the Armaholic homepage. Ballistic Calculator v1.7Community Base addons Edited April 19, 2011 by Guest Share this post Link to post Share on other sites
conKORD 10 Posted April 19, 2011 (edited) Updated link http://www.sendspace.com/file/roarqr Edited April 19, 2011 by conKORD Share this post Link to post Share on other sites
PFC Magician 10 Posted August 18, 2011 (edited) hi conKORD,some visual ideas and center bottom screen btw you make a update? for: @pracs @hexagon @iranian forces good day, keep top this is a great mod http://ecet.ecs.ru.acad.bg/cst/docs/proceedings/S3A/IIIA-11.pdf Edited August 19, 2011 by PFC Magician Share this post Link to post Share on other sites
conKORD 10 Posted August 28, 2011 hi conKORD,some visual ideas Nice idea, thanks :don 16: btw you make a update? for: @pracs @hexagon @iranian forces I'll take a look on it. Share this post Link to post Share on other sites
b00ce 160 Posted October 19, 2011 Is support vehicle compatibility for the reloader defined in your addon or the vehicle's config? I'm making a texture pack for my unit and want the ammo truck to be able to use the reloader, but it doesn't work when I use a Warfare ammotruck as a class base. (I got my unit hooked on BalCa. :cool: ) Share this post Link to post Share on other sites
conKORD 10 Posted October 31, 2011 (edited) Is support vehicle compatibility for the reloader defined in your addon or the vehicle's config? I'm making a texture pack for my unit and want the ammo truck to be able to use the reloader, but it doesn't work when I use a Warfare ammotruck as a class base. (I got my unit hooked on BalCa. :cool: ) It's supposed, that reloader works "as is" with every vehicle, so strange, that here is problems. Can you send me your adoon to trace it? Edited October 31, 2011 by conKORD Share this post Link to post Share on other sites
b00ce 160 Posted October 31, 2011 class TFB_MTV_Ammo : WarfareSupplyTruck_RU { side=1 faction="TaskForceBlackJack"; vehicleClass = "tfb_support"; crew = "US_Soldier_Crew_EP1"; displayName="[=TFB=] MTV (Ammo)"; model="tfb_vehicle\cars\kamaz\Kamaz_Reammo.p3d"; hiddenSelections[] = {"kab"}; hiddenSelectionsTextures[] = {"\tfb_vehicle\cars\kamaz\kamaz_kab_co.paa"}; fuelCapacity=300 maxSpeed=115 transportMaxMagazines = 500; transportMaxWeapons = 2000; transportAmmo = 300000; }; Here's the config stuff for my ammo truck that I'm trying to get to work with the reloader. Share this post Link to post Share on other sites