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conKORD

Ballistic Calculator

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BalCa 1.7

  • [+]Marker on map in targeted location
  • [+]Now here is 2 basic edition of ballistic calculator
    balca_CE - common edition - works as before
    balca_SE - serios edition - requires BalCa in inventory to work (exept AAV, stryker, BTR90, BMP3), automatically disables BIS arty computer
  • [!]Attention!! signs and server keys are changed
  • [!]Minor UI fixes
  • [-]If distance to target is close to maximum range, elevation marker didn't work.
  • [-]Sometimes target elavation didn't assumed in calculations.
  • [-]Minor issues with 1.59 OA update.

BalCa reloader

  • [!]A2 version no more supported, here is reloader only for OA (CO)
  • [-]RPT errors

Download

http://www.sendspace.com/file/roarqr

Edited by conKORD

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hi conKORD,some visual ideas

Nice idea, thanks :don 16:

btw you make a update?

for:

@pracs

@hexagon

@iranian forces

I'll take a look on it.

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Is support vehicle compatibility for the reloader defined in your addon or the vehicle's config? I'm making a texture pack for my unit and want the ammo truck to be able to use the reloader, but it doesn't work when I use a Warfare ammotruck as a class base. (I got my unit hooked on BalCa. :cool: )

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Is support vehicle compatibility for the reloader defined in your addon or the vehicle's config? I'm making a texture pack for my unit and want the ammo truck to be able to use the reloader, but it doesn't work when I use a Warfare ammotruck as a class base. (I got my unit hooked on BalCa. :cool: )

It's supposed, that reloader works "as is" with every vehicle, so strange, that here is problems. Can you send me your adoon to trace it?

Edited by conKORD

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	class TFB_MTV_Ammo : WarfareSupplyTruck_RU
{
	side=1
	faction="TaskForceBlackJack";
	vehicleClass = "tfb_support";
	crew = "US_Soldier_Crew_EP1";
	displayName="[=TFB=] MTV (Ammo)";
	model="tfb_vehicle\cars\kamaz\Kamaz_Reammo.p3d";
	hiddenSelections[] = {"kab"};
	hiddenSelectionsTextures[] = {"\tfb_vehicle\cars\kamaz\kamaz_kab_co.paa"};
	fuelCapacity=300
	maxSpeed=115
	transportMaxMagazines = 500;
	transportMaxWeapons = 2000;
	transportAmmo = 300000;

};

Here's the config stuff for my ammo truck that I'm trying to get to work with the reloader.

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