IntruderDZ 1 Posted April 24, 2002 Hi guys, how can i make a condition so that if a jeep stops in within a trigger area it will get destroyed. I ve tryed Condition: Stopped Jeep Activation: Jeep Setdammage 1 but it automaticalluy destroys the jeep and i even tryed !Stopped Jeep, and the same result. Is there another condition that says a vehicle has come to a stop Share this post Link to post Share on other sites
Aculaud 0 Posted April 24, 2002 it would require another trigger, but you could do On activation: Jeep SetFuel 0 this removes all its fuel, which would cause it to stop Share this post Link to post Share on other sites
ralphwiggum 6 Posted April 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Intruder14th @ April 24 2002,05:02)</td></tr><tr><td id="QUOTE">how can i make a condition so that if a jeep stops in within a trigger area it will get destroyed. I ve tryed<span id='postcolor'> name: jeep1 trigger: have side of jeep (west/east) selected, present once/repeatedly as you wish.(suggest repeatedly) condition: this and (jeep1 speed==0) activation: jeep1 setdammage 1 hopefully it helps. Share this post Link to post Share on other sites
IntruderDZ 1 Posted April 24, 2002 Hmm this and (Jeep1 Speed==0) doesnt seem to work unknown operator "speed". Thanks for the reply, maybe it woould work with a script. ANyone else know how i could do this. Share this post Link to post Share on other sites
LauryThorn 0 Posted April 25, 2002 try ( speed jeep1 == 0 ) ? Share this post Link to post Share on other sites