granQ 293 Posted July 6, 2010 Hola. So i am working on this big ship but no matter what I can't seem to get the radar and stuff working. So wonder if someone can confirm its working or something like that please? Right now i assume BIS decided that ships doesn't need advance stuff :/ Can't look with the missiles. Share this post Link to post Share on other sites
mankyle 420 Posted July 6, 2010 try adding in the config driverCanSee = 31; gunnerCanSee = 31; radarType = 4; LockDetectionSystem = 8; IncommingMisslieDetectionSystem = 0; Share this post Link to post Share on other sites
granQ 293 Posted July 7, 2010 yeah.. thanks, forgot to "close this thread", had "canSee 32" think that was "canseeAll" before, but don't know.. anyway yeah its working now. Share this post Link to post Share on other sites
mankyle 420 Posted July 7, 2010 remember GranQ that if you have multiple turrets in a vehicle you have to put: gunnerCanSee = 31; radartype = 4; in each turret to enable the radar in all turrets BTW, take a look at the countermeasures system if you add in the config memoryPointCM[] = {"flare_launcher1","flare_launcher2"}; memoryPointCMDir[] = {"flare_launcher1_dir","flare_launcher2_dir"}; and define those points in the memory LOD of the model and also add this in the config weapons[] = {"CMFlareLauncher"}; magazines[] = {"120Rnd_CMFlareMagazine"}; driverHasFlares = True; You will have Visby class corvette with the decoy launchers Share this post Link to post Share on other sites