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Nephris1

[OA] deploayble weapons

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As OA provides deployable weapons by vanilla right now.

I am of course curious to get it working.

I am able to pack a weapon into the 2 backs.

But i cant deploy it from that packs anymore.

I tried to lay both pieces next to each other to get a possible action entry - nothing.

Has anyone found out how to deal with it?

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Put one of the bags to ground, and hold one in your back. then approach and AIM precisely at the bag on ground, and you should be able to assemble it with action menu. At least this works for me ;)

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I remebmer when I was trying to test this feature, I spawned an M2, and a backpack with a tripod inside. After disassembling the M2, I picked up the turret part, and walked up to the tripod I had spawn previousely, then selected the "deploy" option. Instead of an M2 being spawned, however, an American mortar launcher was spawned. Good thing I wasn't in combat.

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I remebmer when I was trying to test this feature, I spawned an M2, and a backpack with a tripod inside. After disassembling the M2, I picked up the turret part, and walked up to the tripod I had spawn previousely, then selected the "deploy" option. Instead of an M2 being spawned, however, an American mortar launcher was spawned. Good thing I wasn't in combat.

A known bug, also you can't dismantle the M2 Mini tripod.

Also: http://forums.bistudio.com/showthread.php?t=101196&highlight=minitripod

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Is it possible to get the AI to deplay weapons?

I can remember Inv44 did that in OFP in their first Demo.

I didnt see it up to now in ArmA2, so i doubt it will work, but perhabs s.o. has found a workaround.

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