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Psycho1

Game wont start even if all green

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I always play on this one server......and I've noticed a really weird bug occur two times, I never experienced it until the server was updated to 1.49.  When it occurs, the server will not allow the game to start even when everyone has picked a side and everyone is green.  I'm positive it's because the server still thinks that someone is playing on the server even though they aren't.  It's really weird because if the person it thinks is still there comes back to the server and greens up....it still doesn't start the game.  The guy left the server again and rebooted....than the game started.  I'm pretty sure it's because the server was still sending him data even though he was not on the server, but when he rebooted, the connection was halted.  When the connection is halted, the server finally says that the guy has disconnected, even though he was not listed on the server.

The reason I could test it a lot is because we had a pretty good idea about who was the culprit since someone had a 2 after his name.  We tried kicking his original name without the 2, and with the 2(even though only the name with the 2 was actually listed).  It is impossible to kick the ghost person(we kicked the actual guy, but it's impossible to kick the ghost since it isn't actually listed, it's invisible) that's causing the bug, you have to wait until he has halted his conection.  It's a real pain in the ass, I hope it's looked into.

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This is the ghost player problem. If the player shuts down the operation flashpoint "process" (in taskmanager), it will be alright. Note that you cannot do this in Win9x. Only rebooting will solve it.

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On a dedicated server, I've linked the occurence of this bug to the usage of #reassign by an admin.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tactician @ April 21 2002,17:08)</td></tr><tr><td id="QUOTE">On a dedicated server, I've linked the occurence of this bug to the usage of #reassign by an admin.<span id='postcolor'>

If I recall correctly, the guy that was causing the problem never got in the game. He came in, than he left because he didn't want to wait. I'm pretty sure we didn't reassign while he was connecting. He than came back after awhile, and this time he had a 2 after his name. I guess it still thought he was still on the server from before.

The other time we did reassign right before the trouble started, so it may be more that one thing causing this.

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We rarely get this problem, but I find it happens when people disconnect as we are choosing our roles, or sides.

If people choose a role or a side and then disconnect there can be the issue of the ghost process.

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