zordak 10 Posted May 31, 2010 hi i want make a helicopter with a group inside to go to one waypoint, then disembark the group and heli go away.Disembark, rope, parajump, all are wellcome if the helicopter dont take ground. Im done with the heli, the path and inserting the group inside. My problems are, cant get the heli to ground (or rope etc etc), and i dont want the heli do that at the start of the mission, i want the helicopter when the blues passed some bridge. Some help will be aprreciated, thank in advance. Share this post Link to post Share on other sites
wickedstigma 10 Posted May 31, 2010 About the get down a rope I dont know how to do it, but for the rest, read this and tweak it as you need. http://forums.bistudio.com/showthread.php?t=99575 Share this post Link to post Share on other sites
zordak 10 Posted May 31, 2010 That example dont work for me because im in the bluefor and enemies that are the group of the helicopter are opfor. I create a heli, with a enemy group inside, i need the heli with the enemy team wait until some guy of the blufor pass over some trigger. And i cant do that, dont know how. Share this post Link to post Share on other sites
meade95 0 Posted May 31, 2010 That example dont work for me because im in the bluefor and enemies that are the group of the helicopter are opfor.I create a heli, with a enemy group inside, i need the heli with the enemy team wait until some guy of the blufor pass over some trigger. And i cant do that, dont know how. I think you can just sync the "trigger" event (when BLUFOR is present) with the move order for the OPFOR Heli WP... Share this post Link to post Share on other sites
shark-attack 2 Posted June 2, 2010 this sounds just the job for you mate http://forums.bistudio.com/showthread.php?t=73336 can be used to insert enemy AI or playable units Share this post Link to post Share on other sites
zordak 10 Posted June 2, 2010 Hi, im using... with a empty helicopter. _point1 = getmarkerPos "mi1"; _land = getpos helo_land; ospreygroup = createGroup EAST; pilot = ospreygroup createUnit ["RU_Soldier_Pilot",[0,0,30], [], 0, "FORM"]; pilot moveInDriver osprey; copilot = ospreygroup createUnit ["RU_Soldier_Pilot",[0,0,30], [], 0, "FORM"]; copilot moveInDriver osprey; p = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; p moveInDriver osprey; c = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; c moveInDriver osprey; p2 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; p2 moveincargo osprey; c2 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; c2 moveincargo osprey; p3 = ospreygroup createUnit ["RU_Soldier_Medic",[0,0,30], [], 0, "FORM"]; p3 moveincargo osprey; c3 = ospreygroup createUnit ["RU_Soldier_MG",[0,0,30], [], 0, "FORM"]; c3 moveincargo osprey; p4 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; p4 moveincargo osprey; c4 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; c4 moveincargo osprey; p5 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; p5 moveincargo osprey; c6 = ospreygroup createUnit ["RU_Soldier",[0,0,30], [], 0, "FORM"]; c6 moveincargo osprey; c5 = ospreygroup createUnit ["RU_Soldier_MG",[0,0,30], [], 0, "FORM"]; c5 moveincargo osprey; osprey flyInHeight 50; ospreygroup selectLeader pilot; _wp0 = ospreygroup addWaypoint [ _point1, 50]; _wp0 setWaypointType "MOVE"; _wp0 setWaypointStatements ["true", ""]; _wp0 setWaypointSpeed "FULL"; _wp1 = ospreygroup addWaypoint [ _land, 25]; _wp1 setWaypointStatements ["true", "osprey land 'GET OUT';"]; Crew spawn in helicopter, go to wp1 and land on the invisible H, but crew dont disembark and helicopter dont stop the engine. what im making wrong? Share this post Link to post Share on other sites
meade95 0 Posted June 2, 2010 Cargo Unload ....perhaps? Share this post Link to post Share on other sites
zordak 10 Posted June 3, 2010 (edited) Changing get out for cargo unload, the helicopter land and stop the engines, but dont get the crew out of the heli. Edited June 3, 2010 by zordak Share this post Link to post Share on other sites