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FallenPaladin

Installed mods

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ran @ April 17 2002,14:18)</td></tr><tr><td id="QUOTE">i got almost all the existing ofp addons

i got about 459 addons in a 640mb folder<span id='postcolor'>

645MB Addon Folder tounge.gif

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Ahem:

Anyone found any mods that cause game problems?

Previous to my recent reinstall I had the editor upgrade installed, and it seemed to mess with my HUD in vehicles. I also had problems uninstalling it (deleted from my addons folder but OFP wouldn't start).

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I've pretty much got anything that looked good, or interesting, or just plain different...I have't kept them all but I average about 5-10 new add-ons a week. Never counted them, but when I backed up my add-ons folder it took about 5-10 minutes with a 900Mhz machine. Now if some good campaigns that use these add-ons would come out.......

BTW I'm working on a campaign that uses a lot of add-ons...7th mission in progress now, but's thats all the info you get until it's done (I'd hate to get people's hopes up then not come through, like so many mod groups and campaign builders have done.)

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Anyone found any mods that cause game problems?<span id='postcolor'>

I've heard that addons from a guy called Devil cause a bug on a campaign mission.

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