clawhammer 10 Posted April 23, 2010 How can i add the squad xml logo to my Soldier? So that the Clan Logo appears on the Arm of the unit in Multiplayer. What i have to add to the soldier model? Thanks for help :) Share this post Link to post Share on other sites
Jackal326 1182 Posted April 23, 2010 Just add a square section to the unit, with a square texture applied to it, and name the entire selection as "clan" (without the "" of course). Then, just make sure that "clan" is included in the model.cfg like so: class CfgModels { class Default { sections[] = {}; sectionsInherit=""; }; class flag_vojak: Default { sections[] = {"latka"}; }; class Head: Default { sections[] = { "osobnost", "brejle" }; skeletonName = "Head"; }; class ArmaMan; class SJB_SAS_Man: ArmaMan { sections[] = { "osobnost", "Head_Injury", "Body_Injury", "l_leg_injury", "l_arm_injury", "r_arm_injury", "l_leg_injury", [color="Red"]"clan"[/color] }; sectionsInherit=""; skeletonName = "OFP2_ManSkeleton"; }; class SJB_SAS_TL_Woodland_LIGHT: SJB_SAS_Man {}; }; Share this post Link to post Share on other sites
clawhammer 10 Posted April 23, 2010 thanks i will try it out :) Share this post Link to post Share on other sites
clawhammer 10 Posted April 23, 2010 ...short ask... iam currently testing how can i remove a texture from a selection? Thanks! Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 24, 2010 (edited) ? Just select the section (ie all its faces), open Face Properties and delete the text in the "Texture" box. BTW, you can't leave the "patch" blank. As Jackal said, map (any) square texture. Edited April 24, 2010 by [APS]Gnat Share this post Link to post Share on other sites
clawhammer 10 Posted April 24, 2010 ah finally it works, thank you very much! :) Share this post Link to post Share on other sites