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Devil Dogs SF

Artillery Problem

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I am having a frustrating problem with setting up Artillery.

I used the way of setting up artillery as seen in:

I set it up exactly the way they did in the video but everytime I think the artillery will fire, HQ says "Battery fell off the comm grid, you'll have to make do" or something similar. I can't tell what is going on with it at all....:mad:

PS: I am using user created maps, but I can't see how that'd change anything....

EDIT: I fixed it, for some reason when I placed 3 mortars, one spawned ontop of another and they blew each other up, placing 2 on the other hand fixed it.

Edited by Devil Dogs SF

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I am having a frustrating problem with setting up Artillery.

I used the way of setting up artillery as seen in:

I set it up exactly the way they did in the video but everytime I think the artillery will fire, HQ says "Battery fell off the comm grid, you'll have to make do" or something similar. I can't tell what is going on with it at all....:mad:

PS: I am using user created maps, but I can't see how that'd change anything....

EDIT: I fixed it, for some reason when I placed 3 mortars, one spawned ontop of another and they blew each other up, placing 2 on the other hand fixed it.

You need to change "In Formation" to "None" in the unit properties in the editor, then they won't run into each other.

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