mugaben 10 Posted April 2, 2010 Hi guys. Im working on some textures, and are using kegetys .paa tool for photoshop. Somehow, when saving and loading up ingame, the textures looks like this: Format: Autodetect Mipmap filter: Triangle Sharpen Effect: None Mipmap generation: 8 Dithering & filter alpha both on. Quality: Max Any ideas? Looks horrible close up. Share this post Link to post Share on other sites
soul_assassin 1750 Posted April 2, 2010 Dont use the paa plugin. Always convert textures from tga by TexView or Buldozer. Share this post Link to post Share on other sites
mugaben 10 Posted April 2, 2010 Allright, i'll try that. Thanks! ---------- Post added at 04:19 PM ---------- Previous post was at 04:01 PM ---------- Didnt change anything Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 5, 2010 plugin = problems BTW, to be clear, use TexView2, ArmAII tool version, not the older version. Share this post Link to post Share on other sites