Dreepa 10 Posted March 28, 2010 Hi, I see the game uses the same NV goggles method for all situations, independent of vehicle you are using. I would suggest removing the standard 2d overlay when using NV in an attack chopper and maybe leaving it out or adding a special "vehicle" overlay. I dont know if it is also related to 16:9 format but I played AH-64 simulation games and using the TADS/PNVS (the target and NV systems) it never took away half of my viewsight like it does in ArmA2. Maybe we can even get a real HUD (with NV), that shows the information we atm only see on the bottom left MFD. Things like altitude, angel, vertical velocity, speed etc. cheers Share this post Link to post Share on other sites
Pulverizer 0 Posted March 28, 2010 Same for NV optics on weapons such as a rifle scope or Javelin sight. Share this post Link to post Share on other sites
Flash Thunder 10 Posted March 29, 2010 Hi,I see the game uses the same NV goggles method for all situations, independent of vehicle you are using. I would suggest removing the standard 2d overlay when using NV in an attack chopper and maybe leaving it out or adding a special "vehicle" overlay. I dont know if it is also related to 16:9 format but I played AH-64 simulation games and using the TADS/PNVS (the target and NV systems) it never took away half of my viewsight like it does in ArmA2. Maybe we can even get a real HUD (with NV), that shows the information we atm only see on the bottom left MFD. Things like altitude, angel, vertical velocity, speed etc. cheers +1 In the mean time you can download a mod called Mandoble Missles Addon adds TADS Share this post Link to post Share on other sites