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mike-usa

Fallujah - Operation Phantom Fury

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Yes except you need playMusic instead of playSound as you have it defined as music.

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Yes except you need playMusic instead of playSound as you have it defined as music.

Hello JW Custom!

I have a Problem the Muezzin Sound plays good but the Battle Sound are not going?

in the init.sqf i wrote

if (!isDedicated) then

{

nul = execVM "muezzin.sqf";

};

if (!isDedicated) then

{

nul = execVM "battle.sqf";

};

----------------------------------------------------------

and in the battle.sqf i wrote

while {true} do

{

playMusic "Battle";

sleep 600;

};

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Hello JW Custom!

I have a Problem the Muezzin Sound plays good but the Battle Sound are not going?

in the init.sqf i wrote

if (!isDedicated) then

{

nul = execVM "muezzin.sqf";

};

if (!isDedicated) then

{

nul = execVM "battle.sqf";

};

----------------------------------------------------------

and in the battle.sqf i wrote

while {true} do

{

playMusic "Battle";

sleep 600;

};

You have defined that track as "track1" not "Battle" :)

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@JW Custom!

Deepest Respect for your knowledge in Scripting.

Thanks all works fine and in the Future my Maps are more little.

The Avgani Map has now 5mb (before 84mb!!!).

I wait from the translation for the briefing and then i reload the Map.

My Friends was 63,58,and i was 56 Years old and we play before Vietcong and now ARMA 2.

I hope we are not to old for the young Community.

Thanks for all.

Regards Mike

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Your welcome to play along next time CAP plays(see my sig) and then you can judge my shooting skill :yay:

for the records:

All was said in jest. I am a 'fan'.

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for the records:

All was said in jest.

I know... but i really am a sad shot thats why my fave gun is the M249 haha :p

in the init.sqf i wrote

if (!isDedicated) then

{

nul = execVM "muezzin.sqf";

};

if (!isDedicated) then

{

nul = execVM "battle.sqf";

};

You just need:

if (!isDedicated) then

{

nul = execVM "muezzin.sqf";

nul = execVM "battle.sqf";

};

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Hello JW Custom!

Another little Problem.

When i come to the End i have a Endtrigger and this plays my BHD Song for only 40 sec. (the orig.Song has 351sec.) and then plays again the Battlesound how can i make thats only plays the BHD Song on end?

Mike

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mike got the briefing translated, sent you a private message. just give a ping how to contribute the translated briefing file to you.

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hi mike the client which connects to the server needs to download the complete mission file when connecting first time to a game (approx. 85 mb) even the client has the mission installed in it´s game folder.

having "synchronized" the mission file it´s no more neccessary to download the file(s) again. any ideas what the client needs to download from the server?

it´s quite tough to download such a big file and makes the client wait a long time before he can play the mission.

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@coporado:

If your clients dont want to load the mission ingame, they can put it under C:\Documents and Settings\USER\Application data\Arma2\MPmissionCache

-Be sure you have set systemfolders visible under windows (folder-options). Otherwise you are not able to find the App-data folder.

Edited by WillaCHilla

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Hello!

I Updated my 4 Missions all Missions Becomes an English Briefing (coporado helps me).

I hope all Errors in the Maps are solved (Thanks JW Custom).

Fallujah Day - Operation Phantom Fury

Fallujah Night - Operation Phantom Fury

Nordafghanistan Korengal-Tal - Operation Mountain Lion Roars

Nordafghanistan Kunduz-Tal - Operation Enduring Freedom (Razani)

Wait a little bit i tested this 4 Maps with coporado and then i uploaded.

Mike

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Hello!

I Updated my 4 Missions all Missions Becomes an English Briefing (coporado helps me).

I hope all Errors in the Maps are solved (Thanks JW Custom).

Fallujah Day - Operation Phantom Fury

Fallujah Night - Operation Phantom Fury

Nordafghanistan Korengal-Tal - Operation Mountain Lion Roars

Nordafghanistan Kunduz-Tal - Operation Enduring Freedom (Razani)

Wait a little bit i tested this 4 Maps with coporado and then i uploaded.

Mike

ARE these missions still dependent on the troublesome 'new' caa1 files?

These flies 'blew up' all previous missions for that map.

May i suggest you that Have JW Customs explain to you how he changed the dependency for his most recent Avagnai mission.

Just a thought.

~S~

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ARE these missions still dependent on the troublesome 'new' caa1 files?

These flies 'blew up' all previous missions for that map.

May i suggest you that Have JW Customs explain to you how he changed the dependency for his most recent Avagnai mission.

Just a thought.

~S~

Don't worry dondaddah when all Problems fixed i upload the Maps give me a little bit time.

Mike

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Hey guys, still not working for me here, its the same error of others:

"You cannot play/edit this mission; it is dependent on downloadeable content that has been deleted. CAA1_avgani, CAA1_OPXmisc, CAA1_opxbuildings."

Waiting for a solution because almost links posted before are dead.

I cant wait to play that mission.

Tnks...

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Hey guys, still not working for me here, its the same error of others:

"You cannot play/edit this mission; it is dependent on downloadeable content that has been deleted. CAA1_avgani, CAA1_OPXmisc, CAA1_opxbuildings."

Waiting for a solution because almost links posted before are dead.

I cant wait to play that mission.

Tnks...

you have to put the missing files into your caa1 folder, send me pm and I can email the files to you. just got them from the mission author but they´re not available for download anymore...

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you have to put the missing files into your caa1 folder, send me pm and I can email the files to you. just got them from the mission author but they´re not available for download anymore...

Nop bro, i got it ... i found the file and its all done and working fine!!

BTW, good work with the mission, its the best mission i ever play ... but off course i have some ideais to increase the realism. =)

Can you:

- Add 2 APC´s;

- Add some Hamvee´s with machineguns;

- Add some RPG insurgents;

- Add some Sniper gun (DDR or M14).

Its will be perfect ...

tnks guys.

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