jpinard 10 Posted March 11, 2010 I have a citizen character (policeman) who's supposed to be an observer of the battle taking place over his neighborhood. So American and Russians don't attack him on purpose. But I need to have him start the game with binoculars. Can someone give e a step-by-step guide on how to do this? I'm sure it's got to be really easy? Thanks for the help! :) Share this post Link to post Share on other sites
Egosa-U 10 Posted March 11, 2010 1.) place policeman 2.) into init write this addweapon "binocular"; If you need him with the binoculars on, try (not tested selectweapon on binos): 3.) this addweapon "binocular"; this selectweapon "binocular"; Share this post Link to post Share on other sites
jpinard 10 Posted March 11, 2010 1.) place policeman2.) into init write this addweapon "binocular"; If you need him with the binoculars on, try (not tested selectweapon on binos): 3.) this addweapon "binocular"; this selectweapon "binocular"; Excellent. Thank you!! Share this post Link to post Share on other sites
Nephris1 10 Posted July 20, 2010 Sry for digging that old thread. Nevertheless it is the same topic. How can i make aunit to watchthrough his binocular throughout? Like in a camera scene. By selectWeapon the unit just watch for a few seconds through it. Share this post Link to post Share on other sites