tobmic 10 Posted March 10, 2010 Got a quick question on this I used search before but didnt find anything that helped me. I placed a trigger with Blufor not present and on condition I placed this west countSide thislist <= 1 and on activation task8done = true; publicvariable "task8done" However i want to change the trigger condition that Opfor has to be present to seize the Area . How am i able to do that ? I tried changing condition to this west countSide thislist <= 1 AND east countSide thislist >= 1 or west countSide thislist <= 1 AND {isplayer _x} count thislist > 1 but both ways wont work : ( Share this post Link to post Share on other sites
Egosa-U 10 Posted March 10, 2010 I got over that one too: try: East Present And in condition: this AND west countSide thislist <= 1 place in on Act.: hint "west gone, east there" and give it a try. Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 10, 2010 I got over that one too:try: East Present And in condition: this AND west countSide thislist <= 1 place in on Act.: hint "west gone, east there" and give it a try. Nope, because as the trigger is only activated by East, "west countside thislist" will only return 0 (thislist contains only East soldiers). So, make a trigger activated by anybody, and then you'll be able to count what you want, such as : west countSide thislist <= 1 AND east countSide thislist >= 1 Share this post Link to post Share on other sites
snkman 351 Posted March 10, 2010 If you like to check West and East then you have to set the Activation to all. Share this post Link to post Share on other sites
tobmic 10 Posted March 10, 2010 yeah it works now thx alot for the help Share this post Link to post Share on other sites