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[aps]gnat

User Animated Section of Model - How To Tutorial

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Is there anything that would affect animation speed changing in multiplayer?

I have:

minValue = 0;
maxValue = 1;
animPeriod = 6;

In SP or as server/host, the animation takes about 3-4 seconds to complete. As a client, it takes like 1 second. Can't seem to see what would make it different. Is animPeriod 'supposed' to be in the config.cpp or the model.cfg? Seems it has a place in both.

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