JDog 11 Posted September 7, 2010 Is there anything that would affect animation speed changing in multiplayer? I have: minValue = 0; maxValue = 1; animPeriod = 6; In SP or as server/host, the animation takes about 3-4 seconds to complete. As a client, it takes like 1 second. Can't seem to see what would make it different. Is animPeriod 'supposed' to be in the config.cpp or the model.cfg? Seems it has a place in both. Share this post Link to post Share on other sites