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soul_assassin

Model.cfg Bone does not exist in some skeleton.

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I am getting a strange error in the .rpt file about a skeleton bone:

Error: Bone "hull" doesn't exist in some skeleton 

Upon thorough inspection of the model.cfg no obvious errors were found, the bone exists and is properly defined.

Has anyone experienced this error? Im really stuck.

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I am getting a strange error in the .rpt file about a skeleton bone:

Error: Bone "hull" doesn't exist in some skeleton 

Upon thorough inspection of the model.cfg no obvious errors were found, the bone exists and is properly defined.

Has anyone experienced this error? Im really stuck.

Yeah i've had this when i tried inheriting from the bis skeletons. Essentially the error means you dont have "hull" listed in cfgskeletons section of your model.cfg. I take it you dont have the hull animated in anyway?

You can either add it even though it doesnt exist in your model, in which case the system will ignore it. Or you can stop inheriting and create your own base skeleton. Which is my prefered method. That way if BIS do ever change the way skeletons work your own wont be affected.

I'm travelling atm, if you are still struggling tonight, i can have a look for you when i get to my hotel. It shoudl be about 1930 UK Time.

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I'll be waiting, just let me know. Im not inhereting anything btw, all are scratchbuilt, so im really confused now.

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.rtm uses "hull" selection, wich not present in a skeleton of soldier.

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yep ur right thats the problem! Used a part of my vehicle to align the anims and the selection name got baked into it

Edited by Soul_Assassin

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hehe heres a part of the decoded rtm file you can see the bone highlighted :)

1598903378
825241904
[0.0,0.0,0.0]
3
68
Head
LeftArm
LeftArmRoll
LeftFoot
LeftForeArm
LeftForeArmRoll
LeftHand
LeftHandIndex1
LeftHandIndex2
LeftHandIndex3
LeftHandMiddle1
LeftHandMiddle2
LeftHandMiddle3
LeftHandPinky1
LeftHandPinky2
LeftHandPinky3
LeftHandRing
LeftHandRing1
LeftHandRing2
LeftHandRing3
LeftHandThumb1
LeftHandThumb2
LeftHandThumb3
LeftLeg
LeftLegRoll
LeftShoulder
LeftToeBase
LeftUpLeg
LeftUpLegRoll
Neck
Neck1
Pelvis
RightArm
RightArmRoll
RightFoot
RightForeArm
RightForeArmRoll
RightHand
RightHandIndex1
RightHandIndex2
RightHandIndex3
RightHandMiddle1
RightHandMiddle2
RightHandMiddle3
RightHandPinky1
RightHandPinky2
RightHandPinky3
RightHandRing
RightHandRing1
RightHandRing2
RightHandRing3
RightHandThumb1
RightHandThumb2
RightHandThumb3
RightLeg
RightLegRoll
RightShoulder
RightToeBase
RightUpLeg
RightUpLegRoll
Spine
Spine1
Spine2
Spine3
camera
[color="Red"]hull[/color]
launcher
weapon

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