TIMFUTTICUS 10 Posted February 26, 2010 Is there any way to select what weapons go onto airplanes? Such as A10 equipping 4 Maverick Missiles in the place of the GBUs it carries. Share this post Link to post Share on other sites
Flaxpants 10 Posted February 26, 2010 Mandobles Mando Missile addon has a rearming system which allows you to choose different weapon configurations and loadouts, may be what you're looking for. Share this post Link to post Share on other sites
max power 21 Posted February 26, 2010 In other words, no, there isn't. You need mods to do it. Share this post Link to post Share on other sites
Foxtrot1213 0 Posted February 26, 2010 and I guess you need Mando Missiles to be installed in sever as well as in client Share this post Link to post Share on other sites
Evil_Echo 11 Posted February 26, 2010 Either Mando Missiles or ACE, which has EASA. It would have to be on clients and servers. Share this post Link to post Share on other sites
11aTony 0 Posted February 26, 2010 Well you cant do it on the fly without addons but you can do it before mission in init of the plane. So you should insert something like this removeWeapon "BombLauncherA10"; this removeMagazine "4Rnd_GBU12"; this addMagazine "2Rnd_Maverick_A10"; this addMagazine "2Rnd_Maverick_A10"; Share this post Link to post Share on other sites
TIMFUTTICUS 10 Posted February 26, 2010 Well you cant do it on the fly without addons but you can do it before mission in init of the plane. So you should insert something like this removeWeapon "BombLauncherA10"; this removeMagazine "4Rnd_GBU12"; this addMagazine "2Rnd_Maverick_A10"; this addMagazine "2Rnd_Maverick_A10"; Where would I enter that in at? Share this post Link to post Share on other sites
11aTony 0 Posted February 26, 2010 Go in the mission editor. Put a unit (man\Rifleman for example) on map. Then put a empty unit on map (empty\Air\A10 for example). When putting this A10 on map there is a spot called initiation field or something like that. So just copy paste this code in there and you will have different loadout. If you want that vehicle to respawn and still use the loadout you set check this thread how to do that: http://forums.bistudio.com/showthread.php?t=76445&highlight=simple+vehicle+respawn Share this post Link to post Share on other sites