hoz 0 Posted April 10, 2002 I keep finding that the triggers excuted on one computer are passed to other computers in the game. Where i find this particularly annoying is when you have an ending set and its triggered on one computer and the ending is displayed on the computer that activated the trigger. Please fix Hoz Edit: easily to reproduce Share this post Link to post Share on other sites
Tom Gore 0 Posted April 10, 2002 Umm... what do you mean? You have an end trigger and what... it ends the mission for all players or only the player that triggers it? End triggers are supposed to end the mission for all players. Share this post Link to post Share on other sites
hoz 0 Posted April 10, 2002 The trigger ends the game on all the computers (as designed) and then the debriefing text is displayed on the computer that activated the trigger Share this post Link to post Share on other sites
Chris Death 0 Posted April 10, 2002 I noticed another trigger problem in multiplayer; I used large triggers (simulating artellery strike) to force the players onto a specific route. While testing this mission with 2 others, one of those triggers activated and blew us, where no trigger is placed in the editor. And there never has been any trigger (and deleted later). I think, the only reason can be, that the trigger positions (when using large triggers) aren't in sync on all connected players. Maybe the triggers are on different locations on clients, than on host. I really have no other clue about that bug. Share this post Link to post Share on other sites