catito14 0 Posted February 13, 2010 Hi, i have this problem: when the Gunner Turret rotates also rotate the Commander Hatch. I don´t know where is the problem, because in the .p3d the "OtocVez" is only the Gunner Turret, and this problems happen when i define the "poklop_commander" ... when i delete the selection, the Hatch don´t turn with the Gunner Turret but it´s not animated either. Here is the animation class of the hatch: class ObsTurret { type="rotationY"; source="obsTurret"; selection="OtocVelitele"; axis="OsaVelitele"; animPeriod=0; minValue="rad -360"; maxValue="rad +360"; angle0="rad -360"; angle1="rad +360"; }; class ObsGun: ObsTurret { type="rotationX"; source="obsGun"; selection="OtocHlavenVelitele"; axis="OsaHlavneVelitele"; }; class HatchCommander { type="rotation"; source="hatchCommander"; selection="poklop_commander"; axis="osa_poklop_commander"; animPeriod=0; angle0=0; angle1="rad 95"; }; Thanks in advance Kind Regards Share this post Link to post Share on other sites
wld427 1705 Posted February 15, 2010 i think its a general arma bug. This also happens in Arma2 and is very very annoying. Share this post Link to post Share on other sites
catito14 0 Posted February 15, 2010 i think its a general arma bug. This also happens in Arma2 and is very very annoying. That is what i thought, .... thanks one more time wld427 ... you are always there helping ;) Thanks Regards Share this post Link to post Share on other sites