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Gameadd1cted

Add a mod to mission pbo

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Hi,

I belong to a clan that has an official list of addons; these are required in order to make sure everyone can play the missions.

I woud like to use a few specific units from a mod that is not on the clan's list. Is there any way to enclose the addon in the mission pbo?

Thanks!

EDITED: Just found this: http://forums.bistudio.com/showthread.php?t=81031

Looks like it is impossible to add mods to missions.

Edited by Gameadd1cted

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Hi Gameadd1cted,

To my knowledge you can only read the mod when you start ArmA2 and use it with any missions that require the mod.

Note that -as far as I know- there is no limit on how many mods you can have ArmA2 read when the game starts. Now, whether they are compatible not having conflicts when running a mission... that's a different story.

I hope this helps. Good luck!

Splicer.

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