[frl]myke 15 Posted January 11, 2010 I'm curious if there is a way to read out data from a joystick throttle (or keystroke throttle for keyboard players) in a plane. Background: I would like to link some anims to actual throttle position but for this i would need a way got get access to this data. I know about data sources for anims but i need a scripting way as i need to be able to influence the data given to the anim by scripts so the anim source will be "user". If someone has an idea how i could access this data, please let me know. Share this post Link to post Share on other sites
alef 0 Posted January 13, 2010 I'm curious if there is a way to read out data from a joystick throttle (or keystroke throttle for keyboard players) in a plane. Look inputAction at http://dev-heaven.net/wiki/cis/Test_missions Share this post Link to post Share on other sites
[frl]myke 15 Posted January 13, 2010 (edited) @alef thanks, exactly what i've looked for. Now i would only need to know the actionInput name of analog throttle (identified "heliUp" and "heliDown" as normal controller, os far so good). :EDITH: Figured it out. For analog throttle, the inputAction name is "HeliThrottlePos". Got it all now. Edited January 15, 2010 by [FRL]Myke Share this post Link to post Share on other sites