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-EC- Maciek

Server Linux 1.05

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What is that ?

vizjer:/home/arma2# 14:03:12 Dedicated host created.

14:03:14 BattlEye Server: Initialized (v1.071)

14:03:14 Host identity created.

ArmA 2 Console version 1.05 : port 2302 - Sockets

vizjer:/home/arma2# 14:05:09 Player [EC] Maciek connecting.

14:05:09 Mission DM Airport NEW 1.2 read from bank.

Mission dm%20airport%20new%201%2e2.utes: Number of roles (23) is different from 'description.ext::Header::maxPlayer' (25)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

Server error: Player without identity [EC] Maciek (id 167083769)

14:05:15 Player [EC] Maciek connected (id=381060).

---------- Post added at 02:21 PM ---------- Previous post was at 02:07 PM ----------

I also observe that:

21:32:41 Player [EC] Romanov connected (id=1688326).

21:32:52 Player [EC] Maciek connecting.

21:33:20 Player [EC] Maciek connected (id=381060).

21:33:36 Admin [EC] Romanov logged in.

[EC] Romanov is the only player which can't administrate server, he can login with admin password. When he type #mission, server hangs till he quit server, players got message waitin for host,and he's still on map ...

Any ideas ? (#monitor #restart #lock #unlock etc works)

Server error: Player without identity [EC] Romanov (id 1291773403)

18:50:20 Player [EC] Romanov connected (id=1688326).

18:50:40 Admin [EC] Romanov logged in.

File description.ext, line 2: '.disabledAI': Missing ';' at the end of line

File description.ext, line 1: '.respawn': Missing ';' at the end of line

File description.ext, line 1: '.respawndelay': Missing ';' at the end of line

File description.ext, line 2: '.disabledAI': Missing ';' at the end of line

File description.ext, line 2: '.disabledAI': Missing ';' at the end of line

File description.ext, line 2: '.disabledAI': Missing ';' at the end of line

18:52:42 Player [EC] Romanov: Signature check timed out

18:52:42 Player [EC] Romanov disconnected.

18:52:42 Admin [EC] Romanov logged out.

Edited by [EC] Maciek

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any ideas ? i've switch back to linux and got same problem (Ubuntu).

---------- Post added at 04:19 PM ---------- Previous post was at 04:16 PM ----------

arma2.cfg

language="Polish";

adapter=-1;

3D_Performance=-4194304;

Resolution_Bpp=32;

Resolution_W=320;

Resolution_H=240;

MaxMsgSend=512;

MaxSizeGuaranteed=256;

MaxSizeNonguaranteed=128;

MinBandwidth=10000000;

MaxBandwidth=20000000;

MinErrorToSend=0.005;

MaxCustomFilesize=0;

server.cfg

// GLOBAL SETTINGS

hostname="[EC] www.virtualbattle.pl"; // The name of the server that shall be displayed in the public server list

password=""; // Password for joining, eg connecting to the server

passwordAdmin=""; // Password to become server admin. When you're in Arma MP and connected to the server, type$

//Reporting IP 207.38.11.182

reportingIP="arma2pc.master.gamespy.com"; // This is the default setting. If you change this, your server might not turn$

logFile="server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called

// WELCOME MESSAGE ("message of the day")

// It can be several lines, separated by comma

// Empty messages "" will not be displayed at all but are only for increasing the interval

motd[]={

"", "", "",

"Witamy na serwerze Elite Corps - Polska",

"TeamSpeak2 arma2.pl:8888",

};

motdInterval=15; // Time interval (in seconds) between each message

// JOINING RULES

//checkfiles[]={ // Checks if these files are equal to the servers files. If one or more is not, player will be kicked f$

//"HWTL\dta\data3d.pbo",

//"dta\data3d.pbo", "addons\weapons.pbo", "\addons\weapons2.pbo"

//};

maxPlayers=32; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.

kickDuplicate=1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he join$

verifySignatures=0; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08$

equalModRequired=0; // If set to 1, player has to use exactly the same -mod= startup parameter as the server.

// VOTING

voteMissionPlayers=1; // Tells the server how many people must connect so that it displays the mission selection screen.

voteThreshold=0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effe$

// INGAME SETTINGS

disableVoN=1; // If set to 1, Voice over Net will not be available

vonCodecQuality=10; // Quality from 1 to 10

persistent=0; // If 1, missions still run on even after the last player disconnected.

// SCRIPTING ISSUES

onUserConnected=""; // self-explaining

onUserDisconnected="";

doubleIdDetected="";

regularCheck="";

// some ArmA specific stuff - signature verification

onUnsignedData = "kick (_this select 0)"; // unsigned data detected

// ponizsze bylo ban zmieniam na kick

onHackedData = "kick (_this select 0)"; // tampering of the signature detected

//onDifferentData=""; // data with a valid signature, but different version than the one present on server detected

BattlEye=1; //Server to use BattlEye system

/*

Specifies the mission rotation and related difficulty settings.

leave blank i.e class Missions {};

to enable player's selection from mission list & difficulty settings

(voted on if no admin logged in)

*/

class Missions

{

class Mission_01 // name for the mission, can be anything

{

template = [-dst-]%20dm%20airport.utes; // omit the .pbo suffix

difficulty = "veteran";

};

};

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I had something very similar happen.

I had a huge list of server errors, and then the server would just hang. Up until that point, it was working fine. I think that someone running some mod or addon managed to tweak something, either in a server file or in the mission file.

I checked out everything I could, but eventually just reinstalled the server on the linux box.

The one thing I did differently before running the ./install again was to copy all the mpmissions.pbos over to the linux box first.

It's been running fine ever since. I did decide to set verifysignatures and equalmodrequired to 1.

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having the same problem here. I just cant join my own server after adding ACE2 to it. This is the arma2server.RPT:

=====================================================================

== c:\games\217_195_179_109\853524\arma2\arma2server.exe

== c:\games\217_195_179_109\853524\arma2\arma2server.exe -port=2302 -config=default\server.cfg -cfg=default\arma2.cfg -profiles=default -mod=@CBA;@ACE;@ACEX;@ACEX_SM

=====================================================================

Exe timestamp: 2010/06/30 04:13:44

Current time: 2010/09/08 01:14:31

Item str_disp_server_control listed twice

Updating base class Turrets->Turrets, by x\acex_sm\addons\c_sound_veh_armor\config.bin/CfgVehicles/BMP2_Base/Turrets/

Updating base class MainTurret->MainTurret, by x\acex_sm\addons\c_sound_veh_armor\config.bin/CfgVehicles/BMP2_Base/Turrets/MainTurret/

Updating base class Turrets->Turrets, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/BMP2_Base/Turrets/MainTurret/Turrets/

Updating base class MainTurret->MainTurret, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/AAV/Turrets/MainTurret/

01: Deathmatch: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable

Server error: Player without identity Logitrust (id 12345678)

-------------------------------------------------------------------------------------

Chekd the files over and over again and can not see any problems. hope it's a simple solution to the problem.

The only difference, i do not run linux server but windows

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