-EC- Maciek 10 Posted January 2, 2010 (edited) What is that ? vizjer:/home/arma2# 14:03:12 Dedicated host created. 14:03:14 BattlEye Server: Initialized (v1.071) 14:03:14 Host identity created. ArmA 2 Console version 1.05 : port 2302 - Sockets vizjer:/home/arma2# 14:05:09 Player [EC] Maciek connecting. 14:05:09 Mission DM Airport NEW 1.2 read from bank. Mission dm%20airport%20new%201%2e2.utes: Number of roles (23) is different from 'description.ext::Header::maxPlayer' (25) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) Server error: Player without identity [EC] Maciek (id 167083769) 14:05:15 Player [EC] Maciek connected (id=381060). ---------- Post added at 02:21 PM ---------- Previous post was at 02:07 PM ---------- I also observe that: 21:32:41 Player [EC] Romanov connected (id=1688326). 21:32:52 Player [EC] Maciek connecting. 21:33:20 Player [EC] Maciek connected (id=381060). 21:33:36 Admin [EC] Romanov logged in. [EC] Romanov is the only player which can't administrate server, he can login with admin password. When he type #mission, server hangs till he quit server, players got message waitin for host,and he's still on map ... Any ideas ? (#monitor #restart #lock #unlock etc works) Server error: Player without identity [EC] Romanov (id 1291773403)18:50:20 Player [EC] Romanov connected (id=1688326). 18:50:40 Admin [EC] Romanov logged in. File description.ext, line 2: '.disabledAI': Missing ';' at the end of line File description.ext, line 1: '.respawn': Missing ';' at the end of line File description.ext, line 1: '.respawndelay': Missing ';' at the end of line File description.ext, line 2: '.disabledAI': Missing ';' at the end of line File description.ext, line 2: '.disabledAI': Missing ';' at the end of line File description.ext, line 2: '.disabledAI': Missing ';' at the end of line 18:52:42 Player [EC] Romanov: Signature check timed out 18:52:42 Player [EC] Romanov disconnected. 18:52:42 Admin [EC] Romanov logged out. Edited January 4, 2010 by [EC] Maciek Share this post Link to post Share on other sites
-EC- Maciek 10 Posted March 4, 2010 any ideas ? i've switch back to linux and got same problem (Ubuntu). ---------- Post added at 04:19 PM ---------- Previous post was at 04:16 PM ---------- arma2.cfg language="Polish"; adapter=-1; 3D_Performance=-4194304; Resolution_Bpp=32; Resolution_W=320; Resolution_H=240; MaxMsgSend=512; MaxSizeGuaranteed=256; MaxSizeNonguaranteed=128; MinBandwidth=10000000; MaxBandwidth=20000000; MinErrorToSend=0.005; MaxCustomFilesize=0; server.cfg // GLOBAL SETTINGS hostname="[EC] www.virtualbattle.pl"; // The name of the server that shall be displayed in the public server list password=""; // Password for joining, eg connecting to the server passwordAdmin=""; // Password to become server admin. When you're in Arma MP and connected to the server, type$ //Reporting IP 207.38.11.182 reportingIP="arma2pc.master.gamespy.com"; // This is the default setting. If you change this, your server might not turn$ logFile="server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[]={ "", "", "", "Witamy na serwerze Elite Corps - Polska", "TeamSpeak2 arma2.pl:8888", }; motdInterval=15; // Time interval (in seconds) between each message // JOINING RULES //checkfiles[]={ // Checks if these files are equal to the servers files. If one or more is not, player will be kicked f$ //"HWTL\dta\data3d.pbo", //"dta\data3d.pbo", "addons\weapons.pbo", "\addons\weapons2.pbo" //}; maxPlayers=32; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate=1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he join$ verifySignatures=0; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08$ equalModRequired=0; // If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers=1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold=0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effe$ // INGAME SETTINGS disableVoN=1; // If set to 1, Voice over Net will not be available vonCodecQuality=10; // Quality from 1 to 10 persistent=0; // If 1, missions still run on even after the last player disconnected. // SCRIPTING ISSUES onUserConnected=""; // self-explaining onUserDisconnected=""; doubleIdDetected=""; regularCheck=""; // some ArmA specific stuff - signature verification onUnsignedData = "kick (_this select 0)"; // unsigned data detected // ponizsze bylo ban zmieniam na kick onHackedData = "kick (_this select 0)"; // tampering of the signature detected //onDifferentData=""; // data with a valid signature, but different version than the one present on server detected BattlEye=1; //Server to use BattlEye system /* Specifies the mission rotation and related difficulty settings. leave blank i.e class Missions {}; to enable player's selection from mission list & difficulty settings (voted on if no admin logged in) */ class Missions { class Mission_01 // name for the mission, can be anything { template = [-dst-]%20dm%20airport.utes; // omit the .pbo suffix difficulty = "veteran"; }; }; Share this post Link to post Share on other sites
Rothgar 0 Posted March 5, 2010 I had something very similar happen. I had a huge list of server errors, and then the server would just hang. Up until that point, it was working fine. I think that someone running some mod or addon managed to tweak something, either in a server file or in the mission file. I checked out everything I could, but eventually just reinstalled the server on the linux box. The one thing I did differently before running the ./install again was to copy all the mpmissions.pbos over to the linux box first. It's been running fine ever since. I did decide to set verifysignatures and equalmodrequired to 1. Share this post Link to post Share on other sites
logitrust 10 Posted September 7, 2010 having the same problem here. I just cant join my own server after adding ACE2 to it. This is the arma2server.RPT: ===================================================================== == c:\games\217_195_179_109\853524\arma2\arma2server.exe == c:\games\217_195_179_109\853524\arma2\arma2server.exe -port=2302 -config=default\server.cfg -cfg=default\arma2.cfg -profiles=default -mod=@CBA;@ACE;@ACEX;@ACEX_SM ===================================================================== Exe timestamp: 2010/06/30 04:13:44 Current time: 2010/09/08 01:14:31 Item str_disp_server_control listed twice Updating base class Turrets->Turrets, by x\acex_sm\addons\c_sound_veh_armor\config.bin/CfgVehicles/BMP2_Base/Turrets/ Updating base class MainTurret->MainTurret, by x\acex_sm\addons\c_sound_veh_armor\config.bin/CfgVehicles/BMP2_Base/Turrets/MainTurret/ Updating base class Turrets->Turrets, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/BMP2_Base/Turrets/MainTurret/Turrets/ Updating base class MainTurret->MainTurret, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/AAV/Turrets/MainTurret/ 01: Deathmatch: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable Server error: Player without identity Logitrust (id 12345678) ------------------------------------------------------------------------------------- Chekd the files over and over again and can not see any problems. hope it's a simple solution to the problem. The only difference, i do not run linux server but windows Share this post Link to post Share on other sites
logitrust 10 Posted September 11, 2010 problem solvd. added the -exThreads=1 in the modstring Share this post Link to post Share on other sites