alkob0n 10 Posted December 28, 2009 (edited) i'm starting server with basic config, connecting to it, play about half minute, then i have disconnect. log here: 20:10:20 Dedicated host created. 20:10:35 BattlEye Server: Initialized (v1.071) 20:10:35 Host identity created. ArmA 2 Console version 1.05 : port 2302 - Sockets 20:10:44 alkob0n uses modified data file - CA;@vopsound_2.0 20:10:44 Player alkob0n connecting. 20:10:48 Player alkob0n connected (id=666666). 20:12:10 Roles assigned. 20:12:10 Reading mission ... dsd20:13:02 Mission read. 20:13:24 BattlEye Server: Player #0 alkob0n (xxx.xxx.xxx.xxx:2304) - yyyyyyyy zzzzzzzz 20:13:24 Game started. Warning: preNLOD format in object ca\weapons\dshkm_mg.p3d Critical:Destroying running thread! Critical:Destroying running thread! Segmentation fault does anybody know, how to solve it? Edited December 28, 2009 by alkob0n Share this post Link to post Share on other sites
Bob.Dob 0 Posted December 28, 2009 Corrupt/missing file perhaps? Share this post Link to post Share on other sites
alkob0n 10 Posted December 29, 2009 sizes of addons on server and of game on my client-pc are the same. strange thing, that i can play about 30 seconds, then server crash. Share this post Link to post Share on other sites
.kju 3245 Posted December 29, 2009 Search for > Segmentation fault Share this post Link to post Share on other sites
killswitch 19 Posted December 29, 2009 (edited) Try connecting without the (known to be broken) sound mod and see if that makes a difference. If that doesn't help, tell us about the server (what GNU/Linux distribution and version are you using). I suspect that you have corrupt game files though, judging from the Warning: preNLOD format in object ca\weapons\dshkm_mg.p3d part of the log. Check the MD5 checksum of the file addons/weapons.pbo. For ArmA II 1.05, it should be 7a9ef4a4a5b649c313c311adc0d9ad07: $ md5sum weapons.pbo 7a9ef4a4a5b649c313c311adc0d9ad07 weapons.pbo In Windows, you can use the HashTab file explorer extension to see several checksums for a given file. Edited December 29, 2009 by Killswitch Share this post Link to post Share on other sites
alkob0n 10 Posted December 29, 2009 thanks, i've reuploded weapons.pbo, received that hash. that's helps. Share this post Link to post Share on other sites