oxmox 73 Posted December 28, 2009 I wonder if AI from own faction recognize mines/mine fields if i put mines for example on some streets. Does the whole AI from every player of my faction drives around the mine field without any harm or could mines be a problem ? Share this post Link to post Share on other sites
Evil_Echo 11 Posted December 28, 2009 As best I can tell, shells and mines are not recognized as hostile. Share this post Link to post Share on other sites
oxmox 73 Posted December 28, 2009 As best I can tell, shells and mines are not recognized as hostile. Great, i thought better ask in the forum first before i blow off players Ai vehicles...sounds good and will try it :bounce3: Share this post Link to post Share on other sites
tobmic 10 Posted February 1, 2010 what happens btw if i deploy many mines and respawn in multiplayer ? are the mines still active ? Share this post Link to post Share on other sites
oxmox 73 Posted February 1, 2010 Yes they should be still active, same when you build bunkers or spawn heavy weapons with the repair truck. I just wonder what is the max numbers of mines you can activate on the whole game map. Share this post Link to post Share on other sites
Evil_Echo 11 Posted February 1, 2010 I laid down a belt to defend one corner of an air base. Many cut and past operations later I had a couple hundred AT mines in place. Share this post Link to post Share on other sites
jasono 0 Posted February 2, 2010 Mines are, as far as I know, no different than the other objects when it comes to limits. Thankfully the limit for 'empty' objects in the game engine is very high, so you shouldn't have an issue with placing too many. Share this post Link to post Share on other sites