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ladlon

Seemingly random medic behavior

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I'm sure there's a simple explanation, but I'm having trouble understanding why some things are happening (or not happening) in Arma2... For example, getting/giving medical attention.

In one session, I had a sniper squad member who was hit, and crawling around (not convulsing). He would occasionally say he was hit, and his icon showed injury. But, when I would try and heal him, all I could do was drag him. The first aid option would never be available, regardless of where I was.

Similar weirdness happened when I was shot. I was calling out for help, yet a squad member right beside me just crouched there, a few feet away from me, not responding to it. I thought I might be able to give him a 'direct' order (selecting him specifically, then selecting some sort of 'give me medical attention' command, but I couldn't find one... I could only find the general 'Shout out that you need a medic' command.

Also, is there a means to order a squad member to give medical attention to another member? I thought there was, but now I can't find that.

Sorry, quite new to this... The context sensitive menu system is a bit confusing when you are not aware of all the factors that may change the command list... and in the heat of the battle, it's hard to fully focus and understand what's going on sometimes.

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"In one session, I had a sniper squad member who was hit, and crawling around (not convulsing). He would occasionally say he was hit, and his icon showed injury. But, when I would try and heal him, all I could do was drag him. The first aid option would never be available, regardless of where I was."

were you playing as a medic? try odering "stop" first

when I was shot. I was calling out for help, yet a squad member right beside me just crouched there, a few feet away from me, not responding to it. I thought I might be able to give him a 'direct' order (selecting him specifically, then selecting some sort of 'give me medical attention' command, but I couldn't find one... I could only find the general 'Shout out that you need a medic' command.

options 4 or 6

"Also, is there a means to order a squad member to give medical attention to another member? I thought there was, but now I can't find that."

options 4 or 6

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You can select the medic using the F- keys, then hold the cursor over an injured person and press space to get the context sensitive command. Else, you can only heal as medic unless you play a mission with the battlefield simulation module, in which case you can't ordinarily heal, but can stabilise someone who is bleeding out. Also, the AI will not normally heal you until they clear the area. Which means there are times that you can be behind cover, but the AI will suspect someone to be in the area, resulting in him standing on you head and ignoring your agonising pleas for help

Edited by Reimann

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Also, the AI will not normally heal you until they clear the area. Which means there are times that you can be behind cover, but the AI will suspect someone to be in the area, resulting in him standing on you head and ignoring your agonising pleas for help

In this case press F# to select the medic then 6-1. This works better but the medic still chacks his surroundings.

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Hi, guys. No, at the time I was a squad leader, I think. I was playing one of the Scenario missions.

Ya, I think it was because there were still hostiles in the area. If that's their way of doing things, then that have been the case here.

For a while I was thinking 'we don't have a medic', but ANYONE can give medical attention, though, right? Just might not be as good/fast? I'm not sure about whether the medical module was being used... It was during the first Scenario mission. I assume it was being used.

Edited by ladlon

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You cant heal if you re a team leader - at least not in the game modes i play.

Normally option 6 does the trick unless theres some obvious problem i.e. under fire or the AI s having strop.

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Ah, okay... Ya, see that's what I'm talking about here... So many things change based on the context of who you are, where you are, what the situation is, etc. So, often you are trying to do something that NORMALLY works, but doesn't, for some logical, but unknown (to the new guy) reason.

All the more reason I'm crying out for a 'complete' manual (gameplay, not Editor).

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In this case press F# to select the medic then 6-1. This works better but the medic still chacks his surroundings.

Using the simulation module, when you go down the next guy takes over until you're healed. ie. no command options. I am fairly sure this module is used in the scenario ladlon is talking about.

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Weird... I have all my guys out in the clear now (no enemies at all), I have them all standing around, and I still can't find any way to heal the one wounded guy (either by me or some other squadmate).

I think I may know what it is... I am currently doing all these tests via a simple setup in the Editor (...just had my squad, a helicopter and an enemy group). Maybe it's not allowing it because I would have to 'install' (in the Editor) the medical module?

I'll try that out... That's probably it.

So, without that module, are wounded guys permanently wounded (and whining about it forever)?

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Hrmmm.... Nope, that didn't do it.

Again, I just did a quick Editor setup with a single squad and a helicopter. We flew to a spot, and everyone got out. During our wanderings, one of the guys got injured, yet I can't do ANYTHING for him. I can't heal him. I can't carry him. I can't drag him. I can't get anyone to heal him. Just nothing available.

I put a First Aid and Battlefield Clearance module in the scenario (double clicked on the map and selected each one... so now there are the two icons on the map), but no go.

What would I need to do to be able to heal, or ordrer someone to heal, or at least be able to carry the guy back to the copter?

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Hrmmm.... Nope, that didn't do it.

Again, I just did a quick Editor setup with a single squad and a helicopter. We flew to a spot, and everyone got out. During our wanderings, one of the guys got injured, yet I can't do ANYTHING for him. I can't heal him. I can't carry him. I can't drag him. I can't get anyone to heal him. Just nothing available.

I put a First Aid and Battlefield Clearance module in the scenario (double clicked on the map and selected each one... so now there are the two icons on the map), but no go.

What would I need to do to be able to heal, or ordrer someone to heal, or at least be able to carry the guy back to the copter?

You need to add the First Aid: Simulation, and First Aid: Battlefield Clearance modules. You must sync them up to the group leader or else it will not be in effect for that group. Syncing is on the right hand side of the editor interface and is a dark blue line connecting two things.

Even with these on only a medic can "heal" men. A normal soldier can stabilize him so that he does not bleed to death though.

Without these on only a medic, field hospital, or some sort of ambulance can heal them.

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Ah, there we go.... It wasn't sync'd. I'm not familiar with that, so I'll have to research that. Thanks!

What is the Medical Action module for then?

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Ah, there we go.... It wasn't sync'd. I'm not familiar with that, so I'll have to research that. Thanks!

What is the Medical Action module for then?

It does less than the Simulation one.

More Information Here: First Aid Modules

(I mean't to post that in my last response but forgot)

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So, should I leave the Medical Action module out if I'm using the other two?

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So, should I leave the Medical Action module out if I'm using the other two?

You don't use the first aid module if you're using the other two.

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Roger that...

The medical stuff is working now. Thanks!

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