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Set an editor object level

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Hi, don't worry ive already searched a load of combinations of the above but how do you set a editor placed object level (ie so a tower is upright rather than parallel to the slope)?

thanks.

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Really strange, its not working for me...the level of the object is not changing in the editor if i change the z value...the y value works...any ideas anyone?

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To level up the object or building with the ground works, but i would like to change the altitude of it too, but sadly the height wont change, no matter what i enter for the z value...

I know that it worked in OFP and ArmedAssault, but why does it not work at ArmAII now?..or do i something wrong?

this setVectorUp [0,0,1000]; should make the building far up in the sky if im not doing something wrong...

Any clarification of that would be great. :)

EDIT: im a noob...Big thx to Celery for telling me that. :)

For changing the altitude of an object you need to use:

this setPos [getPos this select 0,getPos this select 1,0.1]
Edited by Frantic

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