Ebden 10 Posted January 4, 2010 (edited) @Ebden, thanks for all the input. I'm already addressing the proximity of the first T90's in the next release. I think just the first ground convoy, NW of the MLRS, should be moved. The second ground convoy, a couple KM to the NE, is far enough out that most players (if all slots full) can get in the air and pick a few targets. That is if it's that convoy that destroyed the MLRS. I still don't know if it was that or a 4km lock from one of the SUs. (The two tanks just NW of the MLRS seemed the most logical given how close they start, but I don't know if they had a real angle to fire). Either that, or add in secondary defense checkpoints to slow the advance of ground convoys. To keep from simply 'beefing up' ground defenses in your mission, the checkpoints could be optional secondary defense objectives, emphasis still on the MLRS. The checkpoints as well would need to be far enough out that ground convoys must first pass them before effective ranging on the MLRS. This is all moot if the MLRS went down from a long-range SU rocket instead. In that case, I'm not sure what to offer to help the mission along. I wouldn't want to see the mission 'step up' in intensity over time, trickling in more and more SUs, that's not the point of the scramble. Maybe, if it was an SU that destroys the MLRS in the first minute, the SUs could have a few more ground targets for them to engage...US or other allied AA defenses, with the crew skill set low enough that they don't take too many kills from human players. On further thought, there's an Everon mission that might have a few hints to offer. Edit: Mission Valkyrie by Nikiller The point is-there is an air group and a ground group, both meant to assault two towns. What about adding a few (2-3) ground slots in that local militia? Would that completely wreck the point of the mission? No SMAW/Jav, just mines, satchels, perhaps an RPG. Playing those slots isn't necessary, but it might give a combined-arms touch. Edited January 4, 2010 by Ebden Share this post Link to post Share on other sites
kremator 1065 Posted January 7, 2010 I like the combined arms idea. Any thoughts? Share this post Link to post Share on other sites
Ebden 10 Posted January 11, 2010 (edited) Edit: Sorry, comments relevant to another mission. Wrong thread. Edited January 12, 2010 by Ebden Share this post Link to post Share on other sites
kremator 1065 Posted January 11, 2010 ^^ ok I give up. What mission were YOU playing? It certainly wasn't Raddik's. Share this post Link to post Share on other sites