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jhusmc21

Anti-Air Radar

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I was wondering, may have already been answered, but...(this is gonna be a long explanation and question).

Let's say i put a AAR on the ground and give it an addAction to use the AAR, I'm wondering is there a way to get the person to have a view from the top of the AAR and also to be in a Commanders slot (like M1A1 or T-90 w/out the scope), so we could be able to call out enemy air contacts to CAS?

This should be fun.:yay:

I think it may actually involve editing the AAR, but i hope not.

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emm.

1st thing that hit my mind was a radar jammer when i saw anti air radar topic :p

i dont get the part about beeing a commanderslot. afik the object has no config for a crew.

so its not like a vehicle you can get into

i guess you can make a scripted camer. example use some code from freecam or simelar scripts. to make a overview. or maybe switchcam "group"

but im not sure how you gonna call out the contacts.? by virsual spotting ?

one way i might have done it is to have a action menu on the aar. so when i player approche it, he gets the option to use the aar. then gets into a map view. where contacts are set with markers on the side players are. so the other side cant see echothers markers..

here is a tube video of a project i started on a while back. but never finished it.

my plan was to use in on c130 as a awaks and on the wf antiradr building,

http://www.youtube.com/watch?v=UUvAaB4W0WA

maybe i should get it done :p

but i dont know if there is any aar scripts out there.

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Looks well :ok:) finish and allow to people to download :D:bounce3:

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