Raunhofer 13 Posted December 4, 2009 Hi, I have a city full of destroyed houses (made by visitor) but the problem is that somehow some of the buildings does not have any hit boxes and the bullets go through of them. Is there any way to fix this and what causes the problem? It is also possible that if I have the same destroyed house for example three times in the same island then 2 of 1 houses have no hit boxes and that one has... What makes the decision which house will be without hit boxes and which will have hit boxes? The destroyed houses are BIS's original objects (house blocks) I'm hoping this isn't just BIS's laziness to not add hit boxes properly to destroyed houses... Share this post Link to post Share on other sites
[aps]gnat 28 Posted December 6, 2009 hmmm ... odd. Is your map very large? Are the biuldings in question very large? Is it the same building with trouble? Does the biulding sometimes work in one location on the map, but not another? It sounds like the problem you get when you make an oversized addon, sometimes the GEO lod just disappears. Depending on where exactly you place the object on the map the GEO lod can come back. Share this post Link to post Share on other sites