Tausen 10 Posted November 20, 2009 Alright, deepest apologies for bothering you guys with such trivial questions, but I'm a complete newbie at editing maps, and simply can't see why what I'm doing is not working. I want a trigger to perform a certain action, lets say, every 10 seconds. I created a trigger with the following properties: Axises: a: 0, b: 0 Activation: Anybody, repeatedly, present Timeout: 10, 10, 10 Type: None Condition: true On act: hint "Trigger activated!"; Trigger activates only once - how come? In my little world, that trigger should repeat itself and keep doing so. Thanks a billion for any feedback! Cheers, -Tausen Share this post Link to post Share on other sites
Rg 0 Posted November 20, 2009 I'm guessing the issue you are having is that hint text stays on your screen for ~30 seconds. You won't see the text change every 10 seconds because it would still be on your screen for another 20. I think it just keeps expanding the time with the repeated trigger. Try using a sound effect every 10 seconds to test this rather then text. Share this post Link to post Share on other sites
celery 8 Posted November 20, 2009 The trigger's condition is the problem. The trigger activates only once if the condition is met at all times. True is a permanent condition and is always met. Try this. Timeout: 0, 0, 0 Condition: conditiontime<time On act: hint "Trigger activated!";conditiontime=time+10 Make another trigger with Condition: true On act: conditiontime=time Share this post Link to post Share on other sites
Tausen 10 Posted November 21, 2009 Thanks for the quick replies! As for the hint not disappearing I thought so as well, but it doesn't actually extend the time the hint is there, either. As for your intel, Celery - I didn't know it would only activate once if the conditions were met at all times. That solved my problem! Thanks a billion! Share this post Link to post Share on other sites