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bloodbomb

A quick question regarding Animations

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Ive figured out animations all good, putting the anim name in the trigger etc

BUT

The default "hi there" greeting and salute of two OPFOR seeing each other overrides it.

Theyll start doing their animation (or sometimes not start at all) and one or both (usually both) suddeny stop and salute each other and say "hey man" or something like that and its fuckin driving me insane!!!

Ive done the "disableAI move" and disableAI "anim" commands, tried them both in the units init line and in the on activation for the trigger itself etc and to no avail, their stupid default greeting just supersedes the anim...driving me nuts, help please?

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Hi,

I think you must disable their conversation capabilities:

_unit setVariable ["BIS_noCoreConversations", true];

you do that for each of them.

Hope this is what you want

Cheers

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