Aculaud 0 Posted April 1, 2002 Ok, i dont really know how to make up a metaphore for this, so i'll just spill the situation. I'm making a mission where, if something goes wrong, you need to go to the extraction zone where a black hawk will pick you up and take you out of there shortly. I realize that i need to synch a get in waypoint for me with a load waypoint for the chopper, but i dont want them to be visable durring the mission when nothing has gone wrong yet. Is there any way to activate such a waypoint under those circumstances, or maybe do something else with the use of a trigger or something? Can anyone help? Share this post Link to post Share on other sites
mp82 0 Posted April 1, 2002 I think this can help put the first waypoint of the helicopter off shore and sync it with a trigger. Then it will fly to the next waypoint if it is activated Share this post Link to post Share on other sites
Lt_Damage 0 Posted April 2, 2002 In the properties of a waypoint you can select when you want it to be visible in mission...always or never or somewhere in between. So you can have many waypoints and only have them visible when active, not visible ever, or always visible. Share this post Link to post Share on other sites
Aculaud 0 Posted April 2, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @ April 02 2002,02:25)</td></tr><tr><td id="QUOTE">In the properties of a waypoint you can select when you want it to be visible in mission...always or never or somewhere in between. So you can have many waypoints and only have them visible when active, not visible ever, or always visible.<span id='postcolor'> sounds good to me. I think i know what i can do... What if i have all my waypoints set up and the extraction waypoint is the last one. Can i use a trigger to skip right to that waypoint? Share this post Link to post Share on other sites