mp82
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Trigger activate if player picks up satchel charge
mp82 posted a topic in OFP : MISSION EDITING & SCRIPTING
I want a trigger activated when the player picks up some satchel charges. How can I do this? -
Put things on second floor of buildings?
mp82 replied to mp82's topic in OFP : MISSION EDITING & SCRIPTING
hey thx -
How can I put a ammo box on the second floor of a house?
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hey just get this nice review..
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this gets me pissed.. *review* maybe they sould not let their reviewers review missions at 3 am in the morning.. Here is what I write to the review staff: "First off thx for the nice review. It gets a 4/10 which pisses me real off. The reviewer did not even care to mention the different outcomes of the mission ( which adds greatly to the replayability) and degrades the end of the mission having no evac which is not true. Here the situation: player captures town --> mission completed, friendly AA team moves in --> win team gets killed --> player runs away to boat and gets evac --> win            or            --> fights the enemy alone and wins, friendly AA team moves in --> win player even gets special award for making different decisions. All this followed by nice sidechat. Breifly mentions "low cpu power mission". I have tweaked every single soldier on the battlefield to make it a balanced, intense combat experience like in "Ambush" which is the greatest mission ever made (demo mission in case you don´t know). After every change on individual soldiers I have tested it 4-5 times to make sure that many different things can happen without making it too easy/difficult. For me it seems that reviewers at OFPED just focus on nice cutscenes and blackops-fight-scud-in-sunrise. I was first impressed how many cheap missions get 7/10 score with nice reviews. It is really sad to see that incompetent people work at this site that I considered a nice flashpoint site. This is not a personal attack but it gets me real pissed because I only get very nice feedback for my mission and  then I have to see that lousy review." Is it me or am I that bad at making missions? I don´t understand anything kittycat
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For me the link is ok. Can someone host it for me on a second server?
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"have a briefing" it even has a debriefing go play it instead of making gay rules
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hey I said pleeze
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pleeze check it and say what you think
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Can someone tell me what settings for gamma andbrightness are best? If standard the game looks wshed out. I have adjusted brightness to 1.2 and gamma to 0.9 so the game looks better but in night mission it is just black I can´t even see the stars.
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Hey don´t get offtopic
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the webspace does not allow direct links
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I don´t know if I am allowed to post that in this forum but I will try anyway. If it is not allowed please do not move it to the Mission Forum. I think it will get better attention here. check this
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First off thx for the nice feedback The mission does end properly. You have to kill all enemies around the town (or scare them so they run away) then Captain Ramsey will move in. The Trigger for it checks if all enemies around the town are dead or not in range (the trigger covers the town and the road leading through it) have you received the special rewards when playing it? Can someone tell me where to get webspace for posting screenshots?
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Nice to see that it is worth throwing away 2 evenings for this Can someone upload a picture for me so I can show it here? Does the picture show up?