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walker

Steadily expanding ArmA II MP community

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Hi all

Do not know how many others have noticed but the ArmA II MP community seems to be steadily expanding.

A lot more servers and a lot more players :thumbsup:

Kind regards walker

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I guess those "other games" aren't that great after all.

If the MW2 guys also don't make a dedi server then BIS is in for a lot of earnings :p

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I guess those "other games" aren't that great after all.

If the MW2 guys also don't make a dedi server then BIS is in for a lot of earnings :p

Jeez, aren't the comparisons between a console-port arcade game and the ARMA2 milsim a little dated?

Dice dropped the ball with PC gamers, so the filter-in from BF2 is also helpful. With the shift in game production focus to consoles, I don't see anything but a growing fan base for Arma 2 and BI with their PC-first mentality. How many other game producers are PC-dedicated, really?

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That is the Reason why Squads like mine wrote endless Posts and requestet the Completion of the Linux Server Files for ArmA II.

This, and the blindness of other Game Studios is the Reason for the Growing of the ArmA II Community. BI did the work on the Server Files, now it is on us to let the Community grow on and on by offering interresting Tactical Gaming experience.

Greetz,

[AIGB]~Steiner

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Right on Steiner. I am a pre-noob in scripting, but I'm building up a big charge to contribute more than just forum posts and a little server admin time to this game. (Really, honest, I will learn to make a mission! One day..)

It's good that you note in your last sentence where the game industry ends and the gaming community begins. We've had similar discussions at legionofsparta.com about the same. The reminder I think many need is that the BI offices have bills to pay. Making games is their day job. Once the game is out the door and selling, they should keep up a bit on support and patches, but that work doesn't keep an office running or the lights on (It shouldn't at least, but I think it did for the first month or so of the AII release). They need to move to the next thing they can sell, building on the success of their previous release. It's just business.

The twist with this and some other PC games is the industry releasing game editing software as well. That's where the success lies for the game. Even though it doesn't bring in cash directly, enabling the community to work via the right tools is what made Arma popular, and what brought me to Arma II from BF2. I just hope BI keeps up their end with appropriate editing software. I've read strong criticism elsewhere in the forum.

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