Stagler 39 Posted November 4, 2009 How do i go about making a models mouth move as if it was speaking? Share this post Link to post Share on other sites
nuxil 2 Posted November 4, 2009 maybe this can be usefull http://forums.bistudio.com/showpost.php?p=1424989&postcount=9 Share this post Link to post Share on other sites
mtuckner 10 Posted November 4, 2009 Just get the lip file converter from armaholic and you drag your sound file into the .exe and it creates it for you back into the location of your sound file. You can edit the file also, I find that the mouth doesn't open very much by using the lip file converter so I edit it a bit. Share this post Link to post Share on other sites
Danreiv 10 Posted November 5, 2009 addMove switchMove (http://community.bistudio.com/wiki/Category:Scripting_Commands_ArmA2) a few moves : http://community.bistudio.com/wiki/ArmA2:_Moves others can be viewed (and then the anim' code copied/pasted) with http://www.armaholic.com/page.php?id=6056 There's a lot of talking animations...just pick one that fits you. (most of them have "talking" along somewhere in the big code line) one example this switchMove "AmovPercMstpSnonWnonDnon_talking"; I think mouth is a locked part though, don't remember seeing an anim with open mouth, even among talking animations. Share this post Link to post Share on other sites