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Ringhejm

AI use Arty by trigger.

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Hey everyone.

I have a quick one if someone could help me out.

If I use this in the act line of the trigger will it works on a MP server whit out any problems. and is it correct setup. ??

If (isServer) then {[_myBattery, _targetPos, _heTemplate] call BIS_ARTY_F_ExecuteTemplateMission;[_myBattery, true] call BIS_ARTY_F_SetShellSpawn;[_myBattery, 300] call BIS_ARTY_F_SetDispersion;}

or shal it look like this to get the dispersion to work and to make sure that the server aint using some CPU on the shell projectory. ??

If (isServer) then {[_myBattery, true] call BIS_ARTY_F_SetShellSpawn;[_myBattery, 300] call BIS_ARTY_F_SetDispersion;[_myBattery, _targetPos, _heTemplate] call BIS_ARTY_F_ExecuteTemplateMission;}

I know i have to alter the name, target and what sort of firemission it has to be. I just want to know wich of the 2 I must use.

thx for the help guys.

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