Aelin 10 Posted October 23, 2009 how to make my ai pilot fly over the insertion point without landing???I want he waits until the end of fastrope insertion then goes away!!:confused: Share this post Link to post Share on other sites
AndresCL 10 Posted October 23, 2009 Tried norrins fast rope addon? Share this post Link to post Share on other sites
Aelin 10 Posted October 23, 2009 Tried norrins fast rope addon? errrrrr...ADuke has the fastrope already,no?:confused: Share this post Link to post Share on other sites
tcp 10 Posted October 23, 2009 (edited) Just give him a move waypoint. Synchronize it to a trigger. Type: Switch Condition: ({((getPos _x) select 2) < 5} count (units group player)) >= (count (units group player)) There might be a better way though. That will only check for the first player's group to get down. You'd have to modify it for multiple groups or AI-only groups. Add a timeout on the trigger to make the heli wait a little longer after the first player group is down. Edited October 23, 2009 by tcp Share this post Link to post Share on other sites
Aelin 10 Posted October 23, 2009 the fact is that my gay heli pilot land instead of fly!!! hw thx Share this post Link to post Share on other sites
tcp 10 Posted October 23, 2009 As long as you don't give him a transport unload waypoint and he has waypoints left, he wont land. Share this post Link to post Share on other sites