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Ether Dragon

Game locks up when exiting multiplayer?

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After hosting a multiplayer session, I go to cancel out to the main menu.  When you hit close on the last screen before reaching the main menu, the game locks up so that the mouse no longer moves.  It remains stuck on the "close" option.  I've tried to ctrl+al+del, alt+tab, etc., but nothing works.  Other applications will open up, but OF remains in the foreground so that you can't see the programs.  As I'm using an iFeel mouse, I can tell the mouse is working in the background as well (it shakes whenever I run over a menu item or something.)  The only way I've found to get out of it is by rebooting - not something I want to do after every session.  Any thoughts on what could be causing this problem?

System specs:

nForce 420D motherboard (integrated GeForce 2, 5.1 sound)

AMD Athlon XP 1900+

1GB RAM

Windows XP

OFP upgraded to 4.0

Cable Modem

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Yup I sometimes get that too, more often than not I get it if I try to close the server while someone is still connected, I always ask them to leave before I close the server and that does seem to reduce the lockups, I tend to also alt+tab and ctrl+alt+del Opf to close it instead of risking it locking up smile.gif

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Your second suggestion sounds like a viable work-around, although exiting multiplayer doesn't necessarily mean I'm done playing the game. I suppose I can just reload it. I've always made sure that other players exit before I close out myself. It's a habit I got into after another game used to cause other players to lock up if I quit while they were still linked.

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Close zonealarm before starting the game smile.gif

Then when you click quit, give it about 5 seconds.

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I don't use ZoneAlarm, or any other firewall, but for those who do it's a good tip smile.gif

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When I had the non-dedicated server lock up at the end of a MP session, it has always been after one of the other players got disconnected.

If you are playing on a Windows 2000 or Windows XP box, you can easily and safely kill OFP by bringing up the Task Manager using the three-finger salute.

Also, if you wait half a minute or so, the non-dedicated server should recover anyway. It does eventually realize that something is wrong, and gives up waiting for whatever it was waiting for.

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