NoRailgunner 0 Posted September 27, 2009 I played some of default Arma2 missions and the rpt file got filled with many lines of "DebugFSM" (~10MB) mainly those are: DebugFSM: 2,-1 "agony" condition: 0 "" DebugFSM: 2,-1 "ca\Modules\AIS\data\fsms\agony.fsm" state: 3 "A_T___E_A_S_E" DebugFSM: 3,-1 "agony" condition: 6 "" DebugFSM: 3,-1 "ca\Modules\AIS\data\fsms\agony.fsm" state: 25 "AIS_Agony_Freeze" and others with "animation". What does those lines really mean - bugged FSM/AI or mission design? Share this post Link to post Share on other sites
Alex72 1 Posted September 27, 2009 I did notice some FSM lines in my RPT as well. Unfortunatelly i have no idea what mission/addons etc i was running. But it was the first time i saw it with the latest patch. Share this post Link to post Share on other sites
maddogx 13 Posted September 28, 2009 All that "agony" stuff sounds like it's being caused by the advanced wounding modules. Share this post Link to post Share on other sites
Deadfast 43 Posted September 28, 2009 Yeah, Modules\AIS is the injury system. Share this post Link to post Share on other sites
NoRailgunner 0 Posted September 28, 2009 (edited) Simple to repro - play Counterattack and Bear Rising. Just wonder if BIS devs have time and like to play & use Arma2 or do they "only" produce content? Edit: More things seems to be screwed up with latest beta :confused: got 17MB only playing with vanilla Arma2 beta DebugFSM: 89,-1 "System for Including Land Vehicles Into Environment" condition: 1 "" DebugFSM: 89,-1 "ca\modules\silvie\data\fsms\silvie.fsm" state: 7 "Wait_2s" DebugFSM: 41,-1 "Ambient Life In Civilian Environment" condition: 1 "" DebugFSM: 41,-1 "ca\modules\alice\data\fsms\alice.fsm" state: 9 "Wait" DebugFSM: 273,-1 "Idle Special Anim" condition: 0 "" DebugFSM: 273,-1 "CA\animals2\Data\scripts\idleSpecialAnim.fsm" state: 3 "set_Timer" ...and all time favourite lines eg: Error: cannot load sound 'ca\dubbing\global\radio\female03\cz\numbers\one2.wss', header cannot be loaded. Would be really nice if BIS will fix issues with all modules and dont "forget"/drop it because of OA development. Edited September 29, 2009 by NoRailgunner Share this post Link to post Share on other sites