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bagman

Is It A Bloom Issue ??

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Hi there

Enjoying the ARMA 2 "experience" and so far ( touch wood) have not experienced any of the issue reported in this forum.

One thing I have noticed is that when viewing objects from a distance ( eg. chickens on the gound or helicopter in the air) there is a white'ish circle that surrounds them.

As the object gets closer to you it gradually disappears.

Not a major deal, but must confess can get annoying.

I'm wondering if it has anything to do with the bloom/hdr issue ?

I'm running the game using latest patch ( 1.04 ) on XP (SP 3) and GTX 285 with 182.50 drivers.

Have AA and AF enabled with most settings on Normal execpt for Post Processing which I have disabled.

Are there any in-game tweaks I can try ?

I've tried playing around with gamma/brightness etc but doesn't seem to make any difference.

Appreciate any advice you can offer

cheers

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Isnt't that circle related to easiest difficulty level? It helps you spot AI units from afar. Step up the difficulty and you get rid of those.

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Sounds like bloom to me try disabling post processing if it is then the halo chicken from mars should revert to its alter ego - buck buck from novy sobor.

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These circles are related to the difficlty level at which you play. The effects of the circles become more apparent with Post Processing turned up. The recruit level of difficulty is easily modded to allow and dissallow certain features but I find playing the game on Regular is good enough.

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Hi guys

Thank you for your replies.

Will try changing difficulty and see what happens.

Must confess though you made me laugh.......chooks are the enemy ??

By the way, as stated in my post I have Post Processing off.

Will report back

cheers

---------- Post added at 09:00 AM ---------- Previous post was at 08:17 AM ----------

update: I would never had guessed it but you guys were bang on.

As soon as I changed to Regular the blobs went away.......even on the chooks !!

Thanks for putting me straight.

cheers

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Must confess though you made me laugh.......chooks are the enemy ??

White is for unknown/non-combatant.

Red is for enemy

Green is for friendly.

;)

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The blobs are there on easier levels to help you with your SA (Situational Awareness). They only show first after you have had LOS to whatever unit/vehicle etc you've seen.

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