fhreed 10 Posted September 11, 2009 Hello, im trying to make it so when i move onto trigger a specific person loses all his health. the whole idea is to pretend he get shot, by a sniper, but i dont want the sniper to actually shoot him, just a virtual thing if you get me. =) all help will be appriciated ^^ thanks Share this post Link to post Share on other sites
fhreed 10 Posted September 11, 2009 (edited) I got it figured out ^^ just write the following on the trigger On act objectname SetDamage 100 example: Activation: BLUFOR Present Condition: true On Act: Enemy1 SetDamage 100 This will make Enemy1 die when u walk onto activation Edited September 11, 2009 by fhreed Share this post Link to post Share on other sites
dmarkwick 261 Posted September 11, 2009 Enemy1 setDamage 1 will suffice ;) Most property settings in ArmA are in the range 0 - 1. Share this post Link to post Share on other sites