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walker

Evidense of Console version of ArmA II?

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hey i've been saying, the ARMA 2 works quite nicely in infantry mode in 3rd person while #1 didnt... Complex up the terrain and geometry a bit more, add more fog (of war...) and you're got engagements less than 300m, doable with a gamepad and some autoaim (though i proposed a much more complex system, unlikely to be implemented http://forums.bistudio.com/showthread.php?p=1386934#post1386934 ). And that a 7.62 NATO feels just a tad bit more kick than a 5.56 NATO?

Hell I love the game. But cant shake the feeling that we PC gamer's (though still valued by BIS, i have no disillusions about that) are paving the way for a more profitable console version.

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Hey lets not make this into a PC vs console thing. This my be a hint that this post was not put into the 360 thread by the powers to be. I hope this is a good sign to things to come for us the console community. All we can do is wait and see keep the hope alive. If bohemia can make this work they will.

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