Lokai 10 Posted August 25, 2009 Hey, I know that title is vague but I have a mission where I am using UPS Patrol Script http://www.armaholic.com/page.php?id=6053 and it works great with soldiers but not Civilians. Let me clarify, Civilians also work great under this script until they come anywhere near any military units. As soon as they near military they stop and the script seems to fail, even without the script I noticed they will not follow waypoints near military units and just stop and cower. Does anyone know a way to make them go on with their business around military? Unless people are shooting and firing. A soldier walking by 20 meters away should not make them cower and hide..its weird. Share this post Link to post Share on other sites
Beny.cz 10 Posted August 25, 2009 You can give them a BLU/OPFOR leader with 0% probability of appearence I guess. Not sure if it solves your problem. Maybe also trying to set deifferent behaviour. Share this post Link to post Share on other sites
CaptainBravo 0 Posted August 25, 2009 You could put setpos Up in their init field. This will force them to stay up. Share this post Link to post Share on other sites
tanner4545 10 Posted January 28, 2011 I have had some luck with this problem by using the UPSMON script and setting the "CARELESS" option when creating civilians. They still stop moving when opfor comes near, but just for a bit, then they continue moving. Share this post Link to post Share on other sites
f2k sel 164 Posted January 28, 2011 (edited) You could put setpos Up in their init field. This will force them to stay up. The command is setunitpos but won't work on Civs. The best you can do is make them friendly to East/OPFOR civilian setFriend [east,1] Beny.cz answer will also work but they will now be frightened by West and West will actually kill them unless you use unitname setcaptive true Edited January 28, 2011 by F2k Sel Share this post Link to post Share on other sites